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Syphozoa(short Film)
At the end of my master's program, my team and I were to transition from still visuals to a conclusive storyline in video format. To create this virtually believable world we used the 3d assets created throughout the master's program. In addition to rigging and animating those assets, we modeled a few more cohesive elements; Throughout this process, we worked on Houdini to Unreal5 / Maya to Substance to Unreal Engine5 workflow.
(It is advised to turn your volume down or use headphones while playing the video)
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